Naeniam Pre-Alpha 1.1
Naeniam Pre-Alpha 1.1
Updates Patch Notes:
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--30/5/2019--
[Early Access] Pre-Alpha 1.1
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|| ChangeLog ||
- Big Demon speed has been aumented (from 4.5 to 5).
- Big Demon dmg has been aumented (from 40 to 60).
- Big Ogre dmg has been aumented (from 40 to 50).
- Wogol dmg has been aumented (from 10 to 20).
- Imp dmg has been aumented (from 5 to 10).
- Removed all enemies to change game evolution.
- Only Undead enemies has been created on Stage 1 (The Graveyard).
- Skelet
- Zombie
- Ice Zombie
- Tiny Zombie
- Muddy
- Big Zombie
- Experience system has been changed.
- Now each experience ball gives you 6 exp, but there is a minimal possibility to gives you 3 exp.
- Added Keys to go to different Stages. (No more stages added btw).
- Silver Key: you can go to Stage 2. (The Sewer).
- Golden Key: you can go to Stage 3. (Hades).
- Added "Coins". (No usel yet).
- Added "Chests" (can contain Exp or Coins).
- Camera ortographic size has been aumented (from 5 to 7).
- Small changes to Stage 1.
- More & new SFX.
- New ability added to"Shaman Ork". (ShamanHeal)
- ShamanHeal ability heal bosses or enemies.
- ShamanHeal VFX & SFX added.
- Added the final boss of Stage 1 (Minotaur).
- Minotaur HP = 300. (30 hearts).
- Minotaur deals 50 hp with attack 1.
- Minotaur deals 50 hp with attack 2.
- Minotaur deals 30 hp on collision.
- Minotaur speed = 6.5f.
- When dead, Minotaur drops a Silver Key & 40 exp balls (200 exp).
- Added Artificial Intelligence to Minotaur.
- Minotaur only attacks you if you are on his attack range (3.5f).
- Added Elleon, the first NPC.
|| Fixed Bugs ||
- There is no more visual bugs on Shaman Ork hearts.
- HUD info texts have been fixed. (Now you can see the full number).
|| Bugs ||
- You can't play Naeniam on "4/3" resolution.
- When you are playing Naeniam in "21/9", player level & player experience are not shown.
- Enemies can ruin the game is some of them collision with you at the same time.
|| Game Info ||
- There are 4 different types of enemies.
- Undeads
- Skelet (20 hp, 5 dmg)
- Tiny Zombie (20 hp, 5 dmg)
- Ice Zombie (20 hp, 5 dmg)
- Zombie (40 hp, 10 dmg, poisonous)
- Muddy (40 hp, 10 dmg)
- Big Zombie (100 hp, 50 dmg)
- Goblins
- Goblin (20 hp, 5 dmg)
- Ork Warrior (40 hp, 10 dmg)
- Ork Shaman (60 hp, 10 dmg, heal)
- Masked Ork (60 hp, 20 dmg)
- Swampy (40 hp, 10 dmg)
- Big Ogre (120 hp, 50 dmg)
- Demons
- Imp (20 hp, 10 dmg)
- Wogol (40 hp, 20 dmg)
- Chort (60 hp, 20 dmg)
- Necromancer (40, hp, 10 dmg)
- Big Demon (140 hp, 60 dmg)
- Bosses
- Minotaur (300 hp, 30-50-50 dmg)
- Stage 2 boss (Not added yet)
- Stage 3 boss (Not added yet)
- Undeads
If you find more bugs, pls let me know on comments.
Status | In development |
Platforms | HTML5 |
Author | Blauker |
Genre | Role Playing |
Made with | Unity |
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