Naeniam: Pre-Alpha 1.0
Naeniam Pre-Alpha 1.0 » Devlog
Updates Patch Notes:
--------------------
--27/5/2019--
[Early Access] Pre-Alpha 1.0
--------------------
|| ChangeLog ||
- Stage 1 created.
- 17 Enemies created.
- 2 Playable characters with diferent abilities (Fire & Ice).
- 4 Fire abilities & 4 Ice abilities.
- Music added.
- SFX added.
- Blood added.
- Level system added.
- Experience system added.
- Heal system added (Presing Space).
|| Bugs ||
- Sometimes experience instantiate on walls, so you can't collect them.
- You only can play Naeniam on 1920x1080.
- Blood sometimes overlap the characters and enemies.
- Enemies can ruin the game is some of them collision with you at the same time.
- If enemies push you to a wall, you will stack on it, and you can't move.
- If "Ice Zombie" hits you, you will not be ralenticed.
- Sometimes "Big Demon, and more enemies" stuck on walls and cant move.
- "Shaman Ork" has a visual error on his HP.
- If playerHP = 0, you can continue playing.
- PlayerHP can be negative.
- You can leave the initial room through non-walls.
- When you leave the room, you can find "Test Rooms & GameObjects".
If you find more bugs, pls let me know on comments.
Naeniam Pre-Alpha 1.0
Naeniam Pre-Alpha 1.0 is ONLY playable at "1920x1080" resolution
Status | In development |
Author | Blauker |
Genre | Role Playing |
Tags | 2D, Unity |
Leave a comment
Log in with itch.io to leave a comment.